Wednesday, October 19, 2016

Grocery Shelf

For this assignment, we had to create a shelf of items varying in shapes and sizes.  Each item had to be given a different UV, and had to display recently learned techniques.  Among the skills used were modifying textures in Photoshop, as well as condensing multiple textures into one document, formatting UVs to properly fit textures, modifying polygon primitives and using curves and revolving to create unique objects.
In my approach to the assignment, I went fairly basic for the six required variations of box packages, some more alike than others.  For the three required glass containers, I went for basic jars and bottles.  For the most part, each object had it's own UV.  However, some of them used variations of the same texture.  
The most difficult part of the process for me was definitely creating the texture for the revolved objects.  While the information about placing labels on rounded objects from previous lessons were helpful, actually getting to that point was very hectic.  The gap between creating the glass texture, and placing the label and inner contents texture was quite confusing.


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