Thursday, January 31, 2019

Senior Portfolio Spring Week 2

Senior Portfolio Post 2
1/31/19

For the first week of work this semester, I decided to spend my time tweaking and preparing the characters and other assets I plan to use for my animations throughout this semester.  As I mentioned in the previous post, I want to use a mix of characters I had on hand last semester, and also add in some new stuff for variety.  The first things I did was update the "rigs" I put together, applying some new skills I have learned since making earlier animations.  The following are displays of the character rigs I have put together for the first few animations I planned to work on over the next few weeks.







With these assets now up to date with the latest improvements, I can move forward with the animation projects, which will hopefully be easier to manage and develop over weeks than projects before.

Friday, January 25, 2019

Senior Portfolio Spring Week 1

Senior Portfolio Post 1
1/25/19

Preface

My name is Nicholas Ng, and for this semester of CAGD 493 - Senior Portfolio I will be exploring and experimenting 3D computer animation.  My main focus for these next few months will be practicing and expanding my knowledge of animation concepts.  I will be continuing my work on animation involving LEGO models, figures, and other related assets.  The style of animation I aim to achieve with these is akin to projects such as stop-motion, LEGO video games, and the cinematic LEGO movies from the past few years.  I want to do another set of projects that may take 1 to 4 weeks of focused work, much like the previous semester.  Some projects will take longer than others, depending on the inspiration and direction I want to take them.  In some instances I might want more of a narrative, while others will be short and to the point.  For the models and rigs I am using, the LEGO models are semi-custom and based upon real-life bricks and pieces.  This semester, my goal is to improve my knowledge and understanding of computer animation, as well as learn where I am most comfortable putting my skills to use.

Assets






These are the types of models I worked with for the previous semester.  I plan to still use most of them for upcoming projects as well.  The range will likely grow to include more for this semester.  Specifically, more complex models are what I have in mind, such as vehicles and larger characters.

Project Concepts

  • Run/Walk Cycle
    • - Normal (1 week)
    • - Floating (1 week)
  • Iron Man Suit Up (continuation) (1-2 weeks)
  • Logo Build-Up (2 weeks)
  • First Person Fight Scene (4+ weeks)